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Arnold for cinema
Arnold for cinema










“We are excited to see Arnold finally available to all Cinema 4D artists,” said Solid Angle founder and CEO Marcos Fajardo. Third-party plug-ins TurbulenceFD and X-Particles are natively supported, allowing artists to render high quality smoke, fire, and particle effects with fully interactive feedback. Another unique feature in C4DtoA is a node-based material editor for assembling arbitrarily complex shader networks, following Arnold’s node-based approach. Interactive results are seen in virtually all Cinema 4D components, including creating, moving, and deforming objects, as well as adjusting lights, materials, and volumes.Ĭ4DtoA is the only render plug-in that supports both animation and single-frame distributed rendering in Team Render, allowing the use of all computers in a local network to speed-up Arnold rendering.

arnold for cinema

C4DtoA supports most Cinema 4D features such as instances, cloners, deformers, generators, MoGraph geometry, hair, and Thinking Particles.Ĭ4DtoA 1.0 implements the most fluid Arnold IPR experience yet. Since its preview at SIGGRAPH 2014, the Arnold plug-in for Cinema 4D has been polished and optimized thanks to extensive feedback from its beta-testing program.

arnold for cinema

MADRID, 15 May, 2015 – SOLID ANGLE, the creator of the industry leading ∺rnold” global illumination ray tracer for animation and visual effects, has officially released version 1.0 of Arnold for Cinema 4D ( C4DtoA).

arnold for cinema

Solid Angle Releases Arnold for Cinema 4D












Arnold for cinema